THE RIVALARK CLUSTER
ONE CLUSTER. MULTIPLE REGIONS. ONE COMPETITIVE ECOSYSTEM.
RivalArk connects regional PvP servers through shared systems, seasons, rankings and events.
- Solo/Duo
- Crossplay
- EU / NA / OC
- Seasonal PvP
HOW IT WORKS
WHAT “CLUSTER” MEANS HERE
REGIONAL SERVERS
Pick the region closest to you for the lowest ping. Each region runs its own servers.
CONNECTED MAPS
Maps in the same cluster are linked: take your survivor, items and dinos from one map to the next.
SHARED PROGRESSION
Rival Rating, rankings and rewards follow you across maps and wipes.
REGIONS
WHERE RIVALARK RUNS
NORTH AMERICA
COMING SOONSame rules, same cluster, closer to the West Coast.
OCEANIA
COMING SOONPlanned. Opens on demand from the community.
TRANSFERS
TRANSFERS INSIDE RIVALARK
Move your survivor between the maps of the same cluster: upload on one map, download on the other.
Cluster Solo-Duo
The Island ↔ Ragnarok
- Survivor
- Items
- Dinos
Transfers only work between maps of the same cluster. Structures always stay on their map.
SEASONS
EVERY WIPE HAS A PURPOSE
A season runs from one wipe to the next: it opens on a fresh world and ends with the season finale.
THE SEASON CYCLE
- Launch
- PvP season
- Season finalePLANNED
- Winners & prize poolPLANNED
- Wipe
- New season
- Season length
- One wipe cycle
- Resets with the wipe
- Survivors, items, dinos and structures
- Survives the wipePLANNED
- Rival Rating, leaderboard history and rewards
PROGRESSION
WHAT CARRIES OVER?
Not everything starts from zero. What you earn cluster-wide stays with you.
| System | Map transfer | Wipe & new season |
|---|---|---|
| Survivor | Transferable | Reset |
| Items | Transferable | Reset |
| Dinos | Transferable | Reset |
| Rival RatingPLANNED | Cluster-wide | Kept |
| Leaderboard historyPLANNED | Cluster-wide | Kept |
| Rewards & achievementsPLANNED | Cluster-wide | Kept |
Rival Rating, leaderboard history and rewards are planned and not active yet. Transfer rules come straight from the server configuration.
CLUSTER-WIDE SYSTEMS
A CLUSTER BUILT AROUND LONG-TERM COMPETITION
RIVAL RATING
Progress beyond a single wipe.
SEASONS
Every wipe has a purpose.
PRIZE POOLS
Compete for more than loot.
CUSTOM EVENTS
Something different from the usual ARK loop.
CUSTOM MECHANICS
Features from the RivalArk mod.
CONNECTED MAPS
One competitive ecosystem across multiple maps.
INFRASTRUCTURE
BUILT FOR PvP
What runs behind the servers — without spec sheets.
DEDICATED HARDWARE
RivalArk runs on a dedicated server in Falkenstein, DE, not on a rented game-server slot.
AUTOMATED MONITORING
A watchdog checks every game server and restarts it automatically after a crash.
REGIONAL INFRASTRUCTURE
Europe is live. North America and Oceania follow with servers in their own region.